work

Creativity and Innovation

I’m following the Design Thinking and Creativity for Innovation course on EdX. The initial video with Tim Kastelle [http://timkastelle.org/] draws together creativity, entrepreneurship and innovation in improving ideas to create value whether for individuals or organisations. He quotes a definition of creativity as creating something that is both novel and ‘useful’ which seems to me to exclude a lot of creative…

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learning, research, technology

Patterns, approaches and systems to support teachers in designing for technology-enhanced collaborative learning

These are a few notes and reflections on a research seminar hosted by the Research Centre in Digital Education at the University of Edinburgh with Prof Yannis Dimitriadis from the University of Valladolid, Spain. This seminar discussed approaches to design for collaborative learning using digital technologies – either in a blended classroom or wholly online. His  research is focused on how to support…

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learning, research, technology, work

Near Future Teaching Collider

I attended a Collider event as part of the Near Future Teaching project at the University of Edinburgh. The project is about addressing questions on what should the future of teaching look like in both universities in general, and University of Edinburgh specifically. What social, cultural and technological trends will come together to drive new teaching practices? As a truly…

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learning, research, technology

Learning innovations and digital education

An interesting report on Technology Enhanced Learning (TEL) from Open University based academics. The report discusses: 1. what is TEL but in terms of technologies “add value to” (enhancing) teaching and learning rather than being indivisible from or enmeshed in teaching and learning. Can you imagine teaching and learning without any technologies (digital of otherwise)? This section does include some…

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learning

Blueprinting the learner journey

Following from my last post on design thinking in learning & development, here is a set of slides I’ve used in a few workshops on blueprinting the learner journey. As a process, I’ve found blueprinting to be really useful in thinking through the whole experience and activities for any learning intervention.

learning, technology, work

Design Thinking and the Learning & Development function

There is a wide-spread sense that learning and development functions have not responded at all well to changes in organisations, the work place and the wider environment. As Charles Jennings has identified here, these changes include: the development of the web; organisations increasingly operating on network principles as well as the recognition of the importance of informal and social learning…

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